brainstorming, take 3 (or so)
Nov. 5th, 2007 08:29 pmAsk me your dumb questions about archaeology!
(I'll even answer them. But what I really want to know is what people who don't know about archaeology don't understand. Since I learned all the terminology in about the first month I was working in the field, and have forgotten what the basic questions are.)
---and in other news, I (knock on wood) never have to go back to the nasty site again. I just get to go in to the horribly dusty lab and get blacklung...
(I'll even answer them. But what I really want to know is what people who don't know about archaeology don't understand. Since I learned all the terminology in about the first month I was working in the field, and have forgotten what the basic questions are.)
---and in other news, I (knock on wood) never have to go back to the nasty site again. I just get to go in to the horribly dusty lab and get blacklung...
no subject
Date: 2007-11-06 02:42 am (UTC)Sorry, but I had to ask. I really don't have a good question though. My one archaeology experience probably killed the really good/silly/fun ones out of me.
no subject
Date: 2007-11-06 11:33 am (UTC)But, you have a concept of what some of it is about. You might have spent the whole summer typing pottery, but you probably know what a soil stratum is and possibly even not to point gouge with a trowel.
no subject
Date: 2007-11-07 08:18 pm (UTC)my oly experiancce with archaeology is those documentories that show a unch of ropes around big holes in the ground and something interesting in them.
no subject
Date: 2007-11-07 08:52 pm (UTC)In CRM, there's a bit more freedom to balance time efficiency vs what's actually valuable as results, and you can get away with a bit more butchery of the dirt.
Sure you don't have any more good super-basic questions? You know, you go by a site where there are people digging, and all you've seen is Indiana Jones. What have you always wanted to ask?